Syria VR

 
 

Documentaries are usually from third person perspective. Here we use virtual reality to create an immersive experience from first person view that allows viewers to partake in difficult experiences first hand. In the setting of Syria refugee, the audience is first in a pleasant cafe, followed by a bomb, and then the whole city is damaged. The participant has the choice to get on a boat to Europe, or stay in the city by gazing into the scene. The boat also has very high possibility to sink. At the end of storytelling and making this lifelong choice, the real statistics of Syria refugee are presented to participants. The project used Vive as platform and is created in Unity. We hope that by putting people inside this drastic choice situation can create opportunities for people to better understand the experience and the choice within.

A MIT Reality Virtually Hackathon product.

Try it out on Devpost.