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About

Jiabao is a speculative designer, media artist, and engineer. Working at the intersection of emerging technology, art and design, her work has ranged from human robot interaction to sensory augmentation, virtual reality to public projection. She just received her Master of Design in Technology degree with Distinction from Harvard GSD. She is joining Apple as a Prototyping Designer in this fall, working on experimental interfaces and technologies.

She is a winner of iF Design Award, 1st place CHI Play Game Design Award, 1st place Future City Contest, and GSD's Best Thesis Award. Jiabao’s work has been exhibited in TEI Arts, Hacking Arts, AR in Action, etc., and has been covered by TechCrunch, Arts MIT, Harvard ARVR, and Boston Magazine. Her academic research has been published in Domus, InfoVis, TEI, CHI Play, Scientific Reports, and Nanotechnology.

Contact: stephlijiabao(at)gmail.com


Education

Harvard University, Graduate School of Design  2016 - 2018

Master of Design, Design Technology, with Distinction

MIT Media Lab  2016 - 2018

Research Assistant      

National University of Singapore  2011 - 2015

B.Eng. Electrical & Computer Engineering, Distinction Honors      

RWTH Aachen, Germany  Spring 2014

Human Computer Interaction      

 

PROFESSIONAL Experience

Apple, Prototyping Designer, Cupertino 2017 - Present

Garena OnlineUX/UI Designer 2015

 

awards

iF Design Award, Professional Concept Category 2018

Project Prize for Best Thesis, Harvard GSD 2018

Graduate with Distinction (top 3%), Harvard GSD 2018

Game Design First Place Award, CHI Play 2017

First Place, Cities for a Flying World 2017

Keynote Speaker, China VR & AR International Summit 2017

Hacking Art First Runnerup, MIT 2016

Innovation & Research Award, NUS 2015

 

PUBLICATION

Domus Innovation Issue | 2018

TEI Art | 2018 | Twinkle: A Flying Lighting Companion for Urban Safety

InfoVis | 2018 | DXR: A Toolkit for Building Immersive Data Visualizations

CHI Play | 2017 | CatEscape: An Asymmetrical Multiplatform Game Connecting Virtual, Augmented and Physical World

CHI Play | 2017 | MagicTorch: A Context-aware Projection System for Asymmetrical VR Games

Platform 10 | 2017 | Twinkle

Platform 11 | 2018 | TransVision

Scientific Reports | 2014 | Laser hybrid nanostructuring of Si surfaces in air for SERS detection

Nanotechnology | 2014 | High aspect ratio SiNW arrays with Ag nanoparticles decoration for SERS detection